Interface IAsymmetricObject
Base interface for any asymmetric object that can be persisted in a Realm.
Inherited Members
Namespace: Realms
Assembly: Realm.dll
Syntax
public interface IAsymmetricObject : IRealmObjectBase, ISettableManagedAccessor
Remarks
The benefit of using AsymmetricObject is that the performance of each sync operation is much higher. The drawback is that an AsymmetricObject is synced unidirectionally, so it cannot be queried. You should use this base when you have a write-heavy use case. If, instead you want to persist an object that you can also query against, use RealmObject instead.