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Saving Data in Unity3D Using SQLite
Persisting data is an important part of most games. Unity offers only a limited set of solutions, which means we have to look around for other options as well. In this tutorial series, we will explore the options given to us by Unity and third-party libraries.Apr 12, 2022
Dominic Frei
Tutorial
Saving Data in Unity3D Using BinaryReader and BinaryWriter
Persisting data is an important part of most games. Unity offers only a limited set of solutions, which means we have to look around for other options as well. In this tutorial series, we will explore the options given to us by Unity and third-party libraries.Mar 07, 2022
Dominic Frei
Tutorial
Saving Data in Unity3D Using Files
Persisting data is an important part of most games. Unity offers only a limited set of solutions, which means we have to look around for other options as well. In this tutorial series, we will explore the options given to us by Unity and third-party libraries.Feb 09, 2022
Dominic Frei
Tutorial
Saving Data in Unity3D Using PlayerPrefs
Persisting data is an important part of most games. Unity offers only a limited set of solutions, which means we have to look around for other options as well. In this tutorial series, we will explore the options given to us by Unity and third-party libraries.Feb 07, 2022
Dominic Frei