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Dominic Frei

Software Engineer-Dublin, IrelandDominic started developing iOS apps back in 2008 while studying Computer Sciences. 10 years later his passion for games would lead him to his other focus area: Unity. He joined MongoDB in 2020 and is working on Realm for the iOS and .NET (Unity) team. In addition to that he blogs, writes tutorials and creates video around those topics.
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Content by Dominic Frei
Persistence in Unity Using Realm

Oct 14, 2021
Turning Your Local Game into an Online Experience with MongoDB Realm Sync

Nov 03, 2021
News & Announcements
Introduction to the Realm SDK for Unity3D

Jan 17, 2022
Saving Data in Unity3D Using PlayerPrefs

Feb 07, 2022
Saving Data in Unity3D Using Files

Feb 09, 2022
Saving Data in Unity3D Using BinaryReader and BinaryWriter

Mar 07, 2022
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Code Example
Saving Data in Unity3D Using SQLite
Persisting data is an important part of most games. Unity offers only a limited set of solutions, which means we have to look around for other options as well. In this tutorial series, we will explore the options given to us by Unity and third-party libraries....

Apr 12, 2022