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Dominic Frei

Developer Advocate-Dublin, IrelandDominic is a Developer Advocate by day and an engineer by night. Spending the last 15+ years writing Java, Objective-C and Swift code he joined MongoDB in 2020 to work on Realm Swift. He always loved teaching and helping others which led him to eventually become a Developer Advocate for MongoDB in 2022. If he doesn't write code or articles you can find him pursuing his other passion: gaming!
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Content by Dominic Frei

Persistence in Unity Using Realm

Oct 14, 2021

Turning Your Local Game into an Online Experience with MongoDB Realm Sync

Nov 03, 2021
News & Announcements

Introduction to the Realm SDK for Unity3D

Jan 17, 2022

Saving Data in Unity3D Using PlayerPrefs

Feb 07, 2022

Saving Data in Unity3D Using Files

Feb 09, 2022

Saving Data in Unity3D Using BinaryReader and BinaryWriter

Mar 07, 2022
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Code Example

Saving Data in Unity3D Using SQLite

Persisting data is an important part of most games. Unity offers only a limited set of solutions, which means we have to look around for other options as well. In this tutorial series, we will explore the options given to us by Unity and third-party libraries....

Apr 12, 2022

Microsoft Blazor Tutorial (1/5): Building a Status Page

Sep 06, 2022

Saving Data in Unity3D Using Realm

Dec 07, 2022