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Atlas Device SDK for .NET

Use the Atlas Device SDK for .NET to develop cross-platform mobile and desktop apps with C# and MAUI.

Learning Paths
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Quick Start

Minimal-explanation code examples of how to work with the .NET SDK. Write to the device database, and sync with other devices.

See Code Examples

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Working Example App

Learn from example by dissecting a working MAUI client app that uses the .NET SDK.

Explore an Example App

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Guided Tutorial

Follow a guided tutorial to learn how to adapt the example app to create your own working app.

Follow the Tutorial

What You Can Do

You can use the .NET SDK to develop apps in C# .NET with several frameworks: .NET MAUI, Xamarin, Avalonia UI, UWP, Unity, and others.

Use the SDK's open-source database - Realm - as an object store on the device. Use Device Sync to keep data in sync with your MongoDB Atlas cluster and other clients.

Essential Documentation
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.NET API Reference

Explore generated reference docs for the SDK's .NET APIs.

.NET Reference

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Integrate the SDK with Unity

Find out how to integrate the SDK with your Unity project.

Install and Integrate the SDK with Unity

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Check Out Releases

See the latest releases, new features, and bug fixes.

See .NET Releases

Explore engineering and expert-provided example projects to learn best practices and common development patterns using the .NET SDK. Check out the Example Projects page for more .NET sample apps.

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Large File Storage

Store large files, such as images, on a remote server. Use Triggers and Functions to store the references. Leverage the SDK's offline-first design to store large images, even when offline.

Example App

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Analytics/Telemetrics Data

Take sensor readings, push data to Atlas, and display the results in Atlas Charts or a time series collection.

Example App

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Use the SDK with REST APIs

Use the SDK for real-time operations together with REST APIs for server-side business logic - all with a single ViewModel.

Example App