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Data Types - Flutter SDK

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  • Dart Types
  • DateTime
  • Reference Realm Objects
  • Collections
  • RealmList
  • RealmSet
  • RealmMap
  • RealmResults
  • Collections are Live
  • Additional Supported Data Types
  • ObjectId
  • UUID
  • Decimal128
  • RealmValue
  • Uint8List
  • Embedded Objects
  • Example

The Flutter SDK supports Dart-language data types, a limited subset of BSON types, and UUID.

To learn how specific data types are mapped to BSON types in an App Services Schema, refer to Data Model Mapping in the Atlas App Services documentation.

Realm supports the following Dart types:

  • int

  • double

  • bool

  • String

  • DateTime

When you use DateTime with the Realm Flutter SDK, you can declare it in the model as you would any other Dart type:

class _Vehicle {
late ObjectId id;
late String nickname;
late DateTime dateLastServiced;

However, it is important to note that Realm stores DateTime in UTC. When you use DateTime, you must create it in UTC or convert it with .toUtc() before you store it. If your application requires it, you can convert it back to local or the desired time zone when reading from Realm.

// Create a Realm object with date in UTC, or convert with .toUtc() before storing
final subaruOutback = realm.write<Vehicle>(() {
return realm.add(
Vehicle(ObjectId(), 'Subie', DateTime.utc(2022, 9, 18, 12, 30, 0)));
final fordFusion =
Vehicle(ObjectId(), 'Fuse', DateTime(2022, 9, 18, 8, 30, 0).toUtc());
realm.write(() {
// When you query the object, the `DateTime` returned is UTC
final queriedSubaruOutback =
realm.all<Vehicle>().query('nickname == "Subie"')[0];
// If your app needs it, convert it to Local() or the desired time zone
final localizedSubieDateLastServiced =

You can also reference one or more Realm objects from another. Learn more in the relationship properties documentation.

A Realm collection contains zero or more instances of a Realm supported data type. In a Realm collection, all objects in a collection are of the same type.

You can filter and sort any collection using Realm's query language. Collections are live objects, so they always reflect the current state of the realm instance. The contents of a collection update when new elements are added to or deleted from the collection or from its Realm.

You can also listen for changes in the collection by subscribing to change notifications.

Realm has the following types of collections:

Realm objects can contain lists of any supported data type. Realm uses the RealmList data type to store the data.

When you include RealmObjects as the items in a RealmList, it represents a to-many relationship.

Deleting an object from the database will remove it from any RealmLists where it existed. Therefore, a RealmList of RealmObject types will never contain null values. Also, a RealmList can contain multiple references to the same RealmObject.

A RealmList of primitive types can contain null values. If you do not want to allow null values in a list, then either use non-nullable types in the list declaration (for example, use List<int> instead of List<int?>).

A RealmList is mutable and you can add and remove elements on a RealmList within a write transaction.

You can add a RealmList to your Realm Object schema by defining a property as type List<T> where T can be any supported Realm data type (except other collections), in your Realm Object model.

class _Player {
late ObjectId id;
late String username;
// `inventory` property of type RealmList<Item>
// where Items are other RealmObjects
late List<_Item> inventory;
// `traits` property of type RealmList<String>
// where traits are Dart Strings.
late List<String> traits;
class _Item {
late ObjectId id;
late String name;
late String description;

Changed in version 2.0.0: Get RealmList by property name with dynamic.getList()

The following example demonstrates some basic usage of RealmList. For more information about all available methods, refer to the RealmList reference documentation.

final artemis =
realm.write(() => realm.add(Player(ObjectId(), 'Art3mis', inventory: [
Item(ObjectId(), 'elvish sword', 'sword forged by elves'),
Item(ObjectId(), 'body armor', 'protects player from damage'),
], traits: [
// Get a RealmList by property name with dynamic.getList()
final inventory = artemis.dynamic.getList('inventory');
// Use RealmList methods to filter results
RealmList<String> traits = artemis.traits;
final brave = traits.firstWhere((element) => element == 'brave');
final elvishSword =
artemis.inventory.where((item) => == 'elvish sword').first;
// Query RealmList with Realm Query Language
final playersWithBodyArmor =
realm.query<Player>(" == \$0", ['body armor']);
print("LEN ${playersWithBodyArmor.length}");

Realm objects can contain sets of any supported data type except another collection. Realm uses the RealmSet data type to store the data. In a RealmSet collection, all values are unique. RealmSet extends the native Dart Set data type with additional Realm-specific properties and methods.

When you include RealmObjects as the items in a RealmSet, it represents a to-many relationship.

A RealmSet is mutable and you can add and remove elements in a RealmSet within a write transaction.

You can add a RealmSet to your Realm Object schema by defining a property as type Set<T> where T can be any supported Realm data type except other collections, in your Realm Object model.

When defining a RealmSet in a schema:

  • A set of primitive types can be defined as either nullable or non-nullable. For example, both Set<int> and Set<int?> are valid in a Realm schema.

  • A set of RealmObject and RealmValue types can only be non-nullable. For example Set<RealmValue> is valid, but Set<RealmValue?> is not valid.

  • You cannot define default values when defining a set in a schema. For example, Set mySet = {0,1,2} is not valid.

class _RealmSetExample {
late Set<String> primitiveSet;
late Set<int?> nullablePrimitiveSet;
late Set<_SomeRealmModel> realmObjectSet;
class _SomeRealmModel {
late ObjectId id;

Changed in version 2.0.0: Get RealmSet by property name with dynamic.getSet()

The following example demonstrates some basic usage of RealmSet. For more information about all available methods, refer to the RealmSet reference documentation.

final realm = Realm(
Configuration.local([RealmSetExample.schema, SomeRealmModel.schema]));
// Pass native Dart Sets to the object to create RealmSets
final setExample = RealmSetExample(
primitiveSet: {'apple', 'pear'},
nullablePrimitiveSet: {null, 2, 3},
realmObjectSet: {SomeRealmModel(ObjectId())});
// Add RealmObject to database
realm.write(() => realm.add(setExample));
// Once you add the sets, they are of type RealmSet
RealmSet primitiveSet = setExample.primitiveSet;
// Modify RealmSets of RealmObjects in write transactions
realm.write(() {
// Add element to a RealmSet with RealmSet.add()
// Remove element from a RealmSet with RealmSet.remove()
// Check if a RealmSet contains an element with RealmSet.contains()
if (setExample.primitiveSet.contains('apple')) {
print('Set contains an apple');
// Get RealmSet by property name with dynamic.getSet()
final getSetResult = setExample.dynamic.getSet('primitiveSet');
// Check number of elements in a RealmSet with RealmSet.length
'Set now has ${getSetResult.length} elements'); // Prints 'Set now has 1 elements'
// Query RealmSets using Realm Query Language
final results =
realm.query<RealmSetExample>('\$0 IN nullablePrimitiveSet', [null]);

New in version 1.7.0.

RealmMap is a collection that contains key-value pairs of <String, T>, where T is any data type supported by the SDK. Map keys may not contain . or start with $ unless you use percent-encoding.

A RealmMap is mutable and you can add and remove elements in a RealmMap within a write transaction. You can listen for RealmMap entry changes using a change listener.

You can add a RealmMap to your Realm Object schema by defining a property as type RealmMap<String, T> where T can be any supported Realm data type (except other collections), in your Realm Object model.

class _MapExample {
late Map<String, int> map;
late Map<String, int?> nullableMap;

Changed in version 2.0.0: Get RealmMap by property name with dynamic.getMap()

The following example demonstrates some basic usage of RealmMap. For more information about all available methods, refer to the RealmMap reference documentation.

final realm = Realm(Configuration.local([MapExample.schema]));
// Pass native Dart Maps to the object to create RealmMaps
final mapExample = MapExample(
map: {
'first': 1,
'second': 2,
'third': 3,
nullableMap: {
'first': null,
'second': 2,
'third': null,
// Add RealmObject to the database
realm.write(() => realm.add(mapExample));
// Once you add maps, they are of type RealmMap
RealmMap map =;
// Modify RealmMaps in write transactions
realm.write(() {
// Update value by key with .update() or [value] = newValue
mapExample.nullableMap['second'] = null;'first', (value) => 5);
mapExample.nullableMap.update('fourth', (v) => 4, ifAbsent: () => null);
// Add a new map entry with .addEntries()
const newMap = {'fourth': 4};;
// Check a RealmMap with .containsKey() or .containsValue()
if ('first')) {
print('Map contains key "first"');
} else if ( {
print('Map contains null value');
} else {
print('These aren\'t the maps you\'re looking for');
// Get a RealmMap by property name with dynamic.getMap()
final getPrimitiveMap = mapExample.dynamic.getMap('map');
// Check the number of elements in a RealmMap with RealmMap.length
'Map contains ${getPrimitiveMap.length} elements'); // Prints 'Map contains 4 elements'
// Query RealmMaps using Realm Query Language
final results = realm.query<MapExample>('map.first == \$0', [5]);

A RealmResults collection represents the lazily-evaluated results of a query operation. Unlike a RealmList, results are immutable: you cannot add or remove elements on the results collection. This is because the contents of a results collection are determined by a query against the database.

Realm.all() and Realm.query() return RealmResults. For more information on querying Realm, refer to Read Operations.

RealmResults<Player> players = realm.all<Player>();
RealmResults<Player> bravePlayers =
realm.query<Player>('ANY traits == \$0', ['brave']);

Realm only runs a query when you actually request the results of that query, e.g. by accessing elements of the results collection. This lazy evaluation enables you to write elegant, highly performant code for handling large data sets and complex queries.

Like live objects, Realm collections are usually live:

  • Live results collections always reflect the current results of the associated query.

  • Live lists of RealmObjects always reflect the current state of the relationship on the realm instance.

There are two cases, however, when a collection is not live:

  • The collection is unmanaged: a RealmList property of a Realm object that has not been added to a realm yet or that has been copied from a realm.

  • The collection is frozen.

Combined with listening for changes on a collection, live collections enable clean, reactive code. For example, suppose your view displays the results of a query. You can keep a reference to the results collection in your view class, then read the results collection as needed without having to refresh it or validate that it is up-to-date.


Indexes may change

Since results update themselves automatically, do not store the positional index of an object in the collection or the count of objects in a collection. The stored index or count value could be outdated by the time you use it.

ObjectId is a MongoDB-specific 12-byte unique value which you can use as an identifier for objects. ObjectId is indexable and can be used as a primary key.

To define a property as an ObjectId, set its type as ObjectId in your object model.

class _ObjectIdPrimaryKey {
late ObjectId id;

Call ObjectId() to set any unique identifier properties of your object. Alternatively, pass a string to ObjectId() to set the unique identifier property to a specific value.

final id = ObjectId();
final object = ObjectIdPrimaryKey(id);

UUID (Universal Unique Identifier) is a 16-byte unique value. You can use a UUID as an identifier for objects. UUIDs are indexable and you can use them as primary keys.


Using UUID Instead of ObjectId

In general, you can use UUID for any fields that function as a unique identifier. Using UUID might be particularly useful if you are migrating data not stored in MongoDB since it is likely that your object's unique identifiers are already of a UUID type. Alternatively, using ObjectId might be useful for a collection of data that already exists in MongoDB.

To define a property as a UUID, set its type as Uuid in your object model.

class _UuidPrimaryKey {
late Uuid id;

To set any unique identifier properties of your object to a random value, call one of the Uuid methods to create a UUID, such as Uuid.v4().

final myId = Uuid.v4();
final object = UuidPrimaryKey(myId);

Dart doesn't have a native decimal type. You can use Decimal128, which is a 128-bit implementation of IEEE-754. When defining a decimal type, use the Decimal128 BSON type.

When using Decimal128, be aware that the Dart compareTo() method implements total ordering that mimics the Dart double type. This means the following things are true when using compareTo():

  • All NaN values are considered equal and greater than any numeric value.

  • is less than (and the integer 0) but greater than any non-zero negative value.

  • Negative infinity is less than all other values and positive infinity is greater than all non-NaN values.

  • All other values are compared using their numeric value.


Flutter SDK v2.0.0 Changes to RealmValue

Flutter SDK version 2.0.0 updates RealmValue to allow a List or Map type of RealmValue, which enables more flexibility when modeling unstructured data. Refer to Model Unstructured Data for more information.

This update also includes the following breaking changes, which may affect your app when upgrading to v2.0.0 or later:

  • RealmValue.type is now an enum of RealmValueType instead of Type.

  • RealmValue.uint8List is renamed to RealmValue.binary.

For more information on how to upgrade an existing app from an earlier version to v2.0.0 or later, refer to Upgrade to Flutter SDK v2.0.0.

The RealmValue data type is a mixed data type that can represent any other valid data type except embedded objects. In Flutter SDK v2.0.0 and later, RealmValue can represent a List<RealmValue> or Map<String, RealmValue>.

To define a RealmValue property, set its type in your object model. RealmValue is indexable, but cannot be a primary key. You can also define properties as collections (lists, sets, or maps) of type RealmValue.

class _RealmValueExample {
late RealmValue singleAnyValue;
late List<RealmValue> listOfMixedAnyValues;
late Set<RealmValue> setOfMixedAnyValues;
late Map<String, RealmValue> mapOfMixedAnyValues;


RealmValue Not Nullable But Can Contain Null Values

When defining your Realm object schema, you cannot create a nullable RealmValue. However, if you want a RealmValue property to contain a null value, you can use the special RealmValue.nullValue() property.

To add a RealmValue to a Realm object, call RealmValue.from() on the data or RealmValue.nullValue() to set a null value.

final realm = Realm(Configuration.local([RealmValueExample.schema]));
realm.write(() {
// Use 'RealmValue.from()' to set values
var anyValue = realm.add(RealmValueExample(
// Add a single `RealmValue` value
singleAnyValue: RealmValue.from(1),
// Add a list of `RealmValue` values
listOfMixedAnyValues: [Uuid.v4(), 'abc', 123].map(RealmValue.from),
// Add a set of `RealmValue` values
setOfMixedAnyValues: {
// Add a map of string keys and `RealmValue` values
mapOfMixedAnyValues: {
'1': RealmValue.from(123),
'2': RealmValue.from('abc')
// Use 'RealmValue.nullValue()' to set null values
var anyValueNull = realm.add(RealmValueExample(
singleAnyValue: RealmValue.nullValue(),
listOfMixedAnyValues: [null, null].map(RealmValue.from),
setOfMixedAnyValues: {RealmValue.nullValue()},
mapOfMixedAnyValues: {'null': RealmValue.nullValue()}));

Changed in version 2.0.0: RealmValueType enum replaces RealmValue.type. RealmValue.binary replaces RealmValue.uint8List.

To access the data stored in a RealmValue, you can use:

  • RealmValue.value, which returns an Object?.

  •<T>, which fetches the data and casts it to a desired type.

for (var obj in data) {
for (var mixedValue in obj.listOfMixedAnyValues) {
// Use RealmValue.value to access the value
final value = mixedValue.value;
if (value is int) {
sum = sum + value;
} else if (value is String) {
combinedStrings += value;
// Use<T> to cast value to a specific type
try {
final intValue =<int>();
sum = sum + intValue;
} catch (e) {
log('Error casting value to int: $e');

You can check the type of data currently stored in a RealmValue property by accessing the type property. Starting with Flutter SDK v2.0.0, this returns a RealmValueType enum. In earlier SDK versions, the SDK returned a RealmValue.value.runtimeType.

The following example uses RealmValueType to run calculations based on the data type.

final data = realm.all<RealmValueExample>();
for (var obj in data) {
final anyValue = obj.singleAnyValue;
// Access the RealmValue.type property
switch (anyValue.type) {
// Work with the returned RealmValueType enums
approximateAge = -<int>();
case RealmValueType.dateTime:
approximateAge =
(<DateTime>()).inDays /
case RealmValueType.string:
final birthday = DateTime.parse(<String>());
approximateAge =
( / 365).floor();
// Handle other possible types ...
log('Unhandled type: ${anyValue.type}');

New in version v2.0.0.

Starting with Flutter SDK v2.0.0, a RealmValue data type can contain collections (a list or map, but not a set) of RealmValue elements.

These collections of mixed data can be nested and can contain other collections. They can also be listened to for changes like a normal collection.

You can leverage these nested collections to define unstructured or variable data in your data model. For more information, refer to Model Unstructured Data.

To create nested collections of mixed data in your app, define the mixed type property in your data model the same way you would any other RealmValue type. Then, you can create the list or map collections using RealmValue.from().

realm.write(() {
// Set the RealmValue as a map of mixed data
singleAnyValue: RealmValue.from({
'int': 1,
// You can nest RealmValues in collections
'listOfInt': [2, 3, 4],
'mapOfStrings': {'1': 'first', '2': 'second'},
// You can also nest collections within collections
'mapOfMaps': [
'nestedMap_1': {'1': 1, '2': 2},
'nestedMap_2': {'3': 3, '4': 4}
'listOfMaps': [
'nestedList_1': [1, 2, 3],
'nestedList_2': [4, 5, 6]

Uint8List is a binary data type from dart:typed_data. You can use this data type in object models and property values.

To define a property as Uint8List, you must first import dart:typed_data. Then, set the object's type as Uint8List in your object model.

class _BinaryExample {
late String name;
late Uint8List requiredBinaryProperty;
late Uint8List? nullableBinaryProperty;

To add Uint8List to a Realm object, call Uint8List.fromList() on the data.

final realm = Realm(Configuration.local([BinaryExample.schema]));
realm.write(() {
BinaryExample("Example binary object", Uint8List.fromList([1, 2]))

Realm treats each embedded object as nested data inside of a parent object. An embedded object inherits the lifecycle of its parent object. It cannot exist as an independent Realm object. Embedded objects have the following properties:

  • Embedded objects are deleted when their parent object is deleted or their parent no longer references them.

  • You cannot reassign an embedded object to a different parent object.

  • you cannot link to an embedded object from multiple parent objects.

  • You can only query an embedded object by accessing it through its parent object.

Declare an embedded objects by passing ObjectType.embeddedObject to the @RealmModel() annotation. Embedded objects must be nullable when defining them in the parent object's RealmModel. You must also include the embedded object's schema in the realm's Configuration.

The following example shows how to model an embedded object in a Realm schema. The _Address model is embedded within the _Person model.

// The generated `Address` class is an embedded object.
class _Address {
late String street;
late String city;
late String state;
late String country;
class _Person {
late ObjectId id;
late String name;
// Embedded object in parent object schema
late _Address? address; // Must be nullable

You can use the parent property to access the parent of the embedded object.

The following example shows the unique considerations when working with embedded objects. The example uses the Address embedded object generated from the _Address RealmModel in the above schema.

// Both parent and embedded objects in schema
final realm = Realm(Configuration.local([Person.schema, Address.schema]));
// Create an embedded object.
final joesHome = Address("500 Dean Street", "Brooklyn", "NY", "USA");
final joePrimaryKey = ObjectId();
final joe = Person(joePrimaryKey, "Joe", address: joesHome);
realm.write(() => realm.add(joe));
// Update an embedded object property.
realm.write(() {
joe.address?.street = "800 Park Place";
// Query a collection of embedded objects.
// You must access the embedded object through the parent RealmObject type.
final peopleWithNewYorkHomes = realm.query<Person>("address.state = 'NY'");
// Overwrite an embedded object.
// Also deletes original embedded object from realm.
final joesNewHome = Address("12 Maple Way", "Toronto", "ON", "Canada");
realm.write(() {
joe.address = joesNewHome;
// You can access the parent object from an embedded object.
final thePersonObject = joesNewHome.parent;
// Delete embedded object from parent object.
realm.write(() => realm.delete(joe.address!));
// Add address back for the following example.
final anotherNewHome = Address("202 Coconut Court", "Miami", "FL", "USA");
realm.write(() {
joe.address = anotherNewHome;
// Deleting the parent object also deletes the embedded object.
realm.write(() => realm.delete(joe));

The following model includes some supported data types.

part 'car.realm.dart';
// The generated `Address` class is an embedded object.
class _Address {
late String street;
late String city;
late String state;
late String country;
class _Person {
late ObjectId id;
late String name;
// Embedded object in parent object schema
late _Address? address; // Must be nullable
class _Car {
late ObjectId id;
String? licensePlate;
bool isElectric = false;
double milesDriven = 0;
late List<String> attributes;
late _Person? owner;
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