Hi, since there is no documentation on Unity SDK, I hope someone here could shed a light on how to implement a filter query.
I have the following code:
var client = user.GetMongoClient("mongodb-atlas"); var database = client.GetDatabase("_DatabaseName_"); var collection = database .GetCollection("_CollectionName_"); collection.FindAsync(...)
To create a query, I need to somehow create a filter and pass it to the FindAsync method.
How can I do that, are there any examples for simple queries like LT, GT, EQ …