Not only - you need to login a user and then create a SyncConfiguration
that you then pass to your Realm.GetInstance
or Realm.GetInstanceAsync
method. It should look something like:
_realmUser = _realmApp.CurrentUser;
if (_realmUser == null)
{
// Login a user - you can also use other credential types
// It might also be a good idea to that at an earlier stage so that you're
// guaranteed to have a user when you enter the minigame
_realmUser = await _realmApp.LogInAsync(Credentials.Anonymous());
}
var config = new PartitionSyncConfiguration("ETH_inbox", user);
realm = Realm.GetInstance(config);