Hello guys, I’ve just started develop a game with Synced Realm SDK in Unity. I’ve a noob question:
I’ve created a single object called Player with assigned owner_id (partition field) to User Id. This object has also automatically generated _id. What is the best solution to retrive this object next time when the User logged in?
As I understand the User should only get their partition data. Should I use the Find method or something else?