i’m looking to Deserialize BSON file under C++ (Unreal) i already did a link to the bson library ( “libbson” contained on MongoDB library) and i’m able to use it in Unreal, what i’m looking to do now is this (C#)
static void Main(string[] args)
{
foreach (string file in Directory.EnumerateFiles(Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().Location), "*.bson"))
{
byte[] contents =
File.ReadAllBytes(file);
Databases cl = BsonSerializer.Deserialize<Databases>(contents);
Console.WriteLine(cl._databases["001"]._date.ToString());
}
}
private class Databases
{
public Dictionary<string, SampleClass> _databases;
}
in C++, any help?