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New Realm Data Types: Dictionaries/Maps, Sets, Mixed, and UUIDs

Four new data types in the Realm Mobile Database - Dictionaries, Mixed, Sets, and UUIDs - make it simple to model flexible data in Realm.

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Building an Android Emoji Garden on Jetpacks! (Compose) with Realm

Dive into: Compose architecture A globally synced Emoji garden Reactivity like you've never seen before!

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Introduction to the Realm SDK for Android

Learn how to use the Realm SDK with Android.

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Introduction to MongoDB Realm Sync for Android

Learn how to use MongoDB Realm Sync with Android.

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Realm Data and Partitioning Strategy Behind the WildAid O-FISH Mobile Apps

Understand the data model and partitioning scheme used for WildAid's O-FISH app and how you can adapt them for your own mobile apps.

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Start Implementing Google Auth With MongoDB Realm in Your Android App

Getting Started with MongoDB Realm and Implementing Google Authentication in Your Android App

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Realm Partitioning Strategies

How to use Realm partitions to make your app efficient, performant, and secure.

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A Preview of Realm Flexible Sync

Flexible Sync lets developers start writing code that syncs data more quickly – allowing you to choose which data is synced via a language-native query and to change the queries that define your syncing data at any time.

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Realm Kotlin 0.4.1 announcement

In this blogpost we are announcing v0.4.1 of the Realm Kotlin Multiplatform SDK. This release contains a significant architectural departure from previous releases of Realm Kotlin as well as other Realm SDK’s, making it much more compatible with modern reactive frameworks like Kotlin Flows. We believe this change will hugely benefit users in the Kotlin ecosystem.

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Unboxing Jetpack Compose: Experience My First Compose App

Learn how to get started with Jetpack Compose on Android

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StartActivityForResult is deprecated !!

Learn the benefits and usage of registerForActivityResult for Android in Kotlin

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Building Splash Screen Natively, Android 12, Kotlin

In this article, we will explore and learn how to build a splash screen with SplashScreen API, which was introduced in Android 12.

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