New Realm Cocoa Data Types
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In this blog post we will discover the new data types that Realm has to offer.
Over the past year we have worked hard to bring three new datatypes to the Realm SDK:
MutableSet
, Map
, and AnyRealmValue
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MutableSet
allows you to store a collection of unique values in an unordered fashion. This is different to List
which allows you to store duplicates and persist the order of items.MutableSet
has some methods that many will find useful for data manipulation and storage:Intersect
- Gets the common items between two
MutableSet
s.
Union
- Combines elements from two
MutableSet
s, removing any duplicates.
Subtract
- Removes elements from one
MutableSet
that are present in another givenMutableSet
.
isSubset
- Checks to see if the elements in a
MutableSet
are children of a given superMutableSet
.
So why would you use a
MutableSet
over a List
?- You require a distinct collection of elements.
- You do not rely on the order of items.
- You need to perform mathematical operations such as
Intersect
,Union
, andSubtract
. - You need to test for membership in other Set collections using
isSubset
orintersects
.
Using our Movie object, we want to store and sync certain properties that will never contain duplicates and we don't care about ordering. Let's take a look below:
Straight away you can see the use case, we never want to have duplicate elements in the
countries
, genres
, languages
, and writers
collections, nor do we care about their stored order. MutableSet
does support sorting so you do have the ability to rearrange the order at runtime, but you can't persist the order.You query a
MutableSet
the same way you would with List:MutableSet
is based on the NSSet
type found in Foundation. From the highest level we mirror the NSMutableSet / Set API
on RLMSet / MutableSet
.When a property is unmanaged the underlying storage type is deferred to
NSMutableSet
.Our new
Map
data type is a Key-Value store collection type. It is similar to Foundation's Dictionary
and shares the same call semantics. You use a Map
when you are unsure of a schema and need to store data in a structureless fashion. NOTE: You should not use Map
over an Object
where a schema is known.Map
also supports aggregate functions so you can easily calculate data:As well as filtering with NSPredicate:
You can observe a
Map
just like the other collection types:Combine is also supported for observation:
Map
is based on the NSDictionary
type found in Foundation. From the highest level, we mirror the NSMutableDictionary / Dictionary API
on RLMDictionary / Map
.When a property is unmanaged the underlying storage type is deferred to
NSMutableDictionary
.Last but not least, a datatype we are very excited about,
AnyRealmValue
. No this is not another collection type but one that allows you to store various different types of data under one property. Think of it like Any
or AnyObject
in Swift or a union in C.To better understand how to use
AnyRealmValue
, let's see some practical examples.Let's say we have a Settings class which uses a
Map
for storing the user preferences, because the types of references we want to store are changing all the time, we are certain that this is schemaless for now:Usage:
Here we can store different variants of the value, so depending on the need of your application, you may find it useful to be able to switch between different types.
We don't use any Foundation types for storing
AnyRealmValue
. Instead the AnyRealmValue
enum is converted to the ObjectiveC representation of the stored type. This is any type that conforms to RLMValue
. You can see how that works here.I hope you found this insightful and have some great ideas with what to do with these data types! All of these new data types are fully compatible with MongoDB Realm Sync too, and are available in Objective-C as well as Swift. We will follow up with another post and presentation on data modelling with Realm soon.
Links to documentation: