I have a synced realm that has the following realm object:
When I call .Freeze() on an instance of this object and then try and access the properties I get a System.InvalidCastException. Here is a screenshot of the object instance in debugger
It looks like freezing the object seems to mess up the mapping so the properties on the realm file map to the incorrect corresponding object property in the Realm.
Is this a known bug? If so, is there a workaround so this doesn’t happen?